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Archive for the category “Dying Kingdoms”

Post-LARP post: Dying Kingdoms Camper – November 13-15, 2015

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This game had some great highs, and very little lows.

highs:

    • The above photo by Flip Cassidy.
    • The group my PC is with, the Stormcrows, had a tits-hot camp.  The tent, and all the decorum were just amazing, and very immersive.  Even better, I didn’t have to set it up 🙂  Even more betterer, the campsite was a 15 minute drive from home.
    • Mattos was able to further his personal plot-line a bit (fyi, I’m taking it slow, I’m in no rush).  Mattos’ allergy to elves was able to insult them quite deeply.  (OOG, I know it’s a confrontation of the internal story that somebody playing an elf has, i.e. I’m pretty).  Mattos as able to discover that he has some kind of fae blood, role-playing with Skaven (the ever-amazing DW).  He also discovered that the svaltafar (drow/dark elves) smell amazing to him.  (OOG, I’m interpreting that he has a fae-spirit aligned with the svaltafar.   That spirit hates all other elves, and is pretty evil itself.  Mattos doesn’t know this IG, however).
    • Starting about 2 on Saturday was when the game picked up for my character.  Mattos had a great moment liberating a slave that had been brainwashed by lizard-people.  I sent this slave (IG name Essen, OOG name David Pulcifer)  back to Maldava, and paid a pretty penny (a full gold solarum) to make sure he got there, paying for a caravan to keep him tied up and drunk the entire journey.  I predict my upcoming downtimes will be breaking the brainwashing on this slave.
    • The last battle was pretty gnarly (in the good way).  As usual, we NPC’d for this fight.  Also as usual, I skirmished rather than holding the line.  Par for the course, I got a lot of backs.  I’m glad that I was able to hurt/scare folks, but didn’t end up killing any PCs.
    • We Stormcrows got back into character after the big battle, and started cooking.  Ian/Bear had a murder non-vegetarian stew.  I brought murder-free stuffed acorn squash, which was uber-tasty.  Unbeknownst to us, there was a cooking competition set up for two characters that I assume have in-game cooking skill.  Turns out, my squash won the “unofficial” contest.  This makes me interested in the cooking skill, but I don’t think it fits Mattos’ background.
    • During the cooking and eating, we Storm crows performed a ritual to summon the Morrigan.  OOG, this was our “let’s get some content” plea to plot.  Boy howdy did they deliver.  Emily played the Morrigan, and was awesome.  I was genuinely afraid of her, and tried my best to not get her attention.
    • Barker (Johnny Bias) and I had a long conversation as a result of this summoning.  The Stormcrows had rescued his bodyguard earlier in the game, however, so we struck up a convo.  Barker let me know how troubling the summoning of the Morrigan was to the rest of the group (player base), and why her asking for the Black Mirror was a fail-grenade.  Mattos disclosed with Barker how everything wasn’t as it seemed, and asked for his help in stalling any efforts the Stormcrows made in the short term.

lows:

  • It was fucked cold.  Luckily, I was so close I just went home each night.  It did suck making the hike out to day parking at 2 am, however.
  • I lost my temper in the final battle.  Yes, I took shield bash in the lips, and it wasn’t an accident (i.e. the guy did the classic newb-scoop shield bash, and he should know better).  Nevertheless, I’m always more upset with myself when I snap like that, and that anger-poison lingers with me longer than it should.
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Post-LARP post: Dying Kingdoms Day Game – October 10, 2015

This game was the first appearance of the first LARP PC I’ve played in 10 years.  I was really excited to bring Mattos, and this game was great for it.  I was very pleased with my costume and armor (pics later when they show up).  As I usually do with a new character, I didn’t have much about him developed, and let that evolve in-game.

There were several (6+) new people starting LARP for the first time, and I took the time to role-play with them (as well go OOC to explain stuff that needed it).  I always like doing this, and I made several new friends out there.

DK is the anti-Sizzler when it comes to LARP.  There isn’t a lot of plot-driven content, but the content (both Plot driven and player-created) that exists is good.  This game was no exception.  My character’s involuntary distaste of elves certainly got the attention of those characters, or at least their amusement.  I was actually pretty busy role-playing in the Stormcrows camp, and never got the chance to interact much with the “old-hands”.

We’re all looking forward to the camper in a month!

LARP Role-playing tips and tricks

I’m far from the best role-player (I suck).  I know the theory, but my shyness/insecurity makes the practice of said theory sporadic.

I’m playing a PC for the first time in over 10 years next weekend, and the first new LARP character in over 15 years.  It is for the high-RP low-combat game Dying Kingdoms.  I’m excited about it, and nervous.  So, I polished off my old notes and reddit posts for this week’s entry.

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There two rules to role-play.

  1. Everybody wants to tell you about their character.
  2. Nobody wants to hear about your character.

Most posts I’ve found give you RP tools to get around rule #2 (i.e. find ways to make telling people about your character something that isn’t a boring info dump). Instead, I advocate that you embrace rule #1.

Step 1: Break the Ice – approach them about the most obvious thing you can think of “You look like somebody familiar with nature magic. Was that hard to learn?”, “Why are you wearing full plate and a scowl in this peaceful tavern?”, “This beer is cataloblepas piss. Have you ever had anything worse?”

Step 2: Shut the fuck up until they are done talking.

Step 3: Make a short comment about what they said. “Isn’t nature magic difficult/dangerous/prone to cause ass-cancer?” 

Go back to Step 2

It works like a charm. If somebody returns the favor and asks about you, then it’s usually a natural question from something you have led into. Don’t use that as an opportunity to brain dump your entire background or this neat story that you think is awesome that happened to your character (see rule #2). Answer the question and hopefully with hooks involved. For the simple, a hook involves asking a question or giving a leading statement. “I’m a healer because I’m scared of fighting. How did you overcome your fear of combat?” In essence, circle back to them and use rule #1 to your advantage.

RP can work fantastically when it’s a perpetual daisy chain of jacking each other personas off.

Oh yeah, this works in RL also. +1 Charisma pots for everybody.

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More in-depth methods
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Confess Your Secret – this is the exception to Rule #1, and you talk about your character.  However, in this case, you confess a secret you have.  [Obviously you need a secret to do this.  Make a character with secrets, but make sure they get out!]

  • Confess to an authority figure your guilt about the secret, and look for absolution.
  • Confess to a friend, and get them to promise to never tell anybody.
  • Confess to a stranger because you are drunk, or you think they won’t connect you with it later.
  • Confess accidentally with a slip of the tongue, or leaving evidence of your secret where it can be found.

Gossip – Make an extension of rule #1 above (Everybody wants to tell you about their character), looping back the information about somebody into another conversation

  • Spread a rumor.  It doesn’t have to be true, and in many cases, it should not be
    • It can be an ugly rumor (I heard that Sam is in league with Lord Tushysmash)
    • It can be a glowing rumor (I heard that Sara is just an amazing healer)
    • Say the rumor “I simply cannot believe X”
    • Ask the person if they think the rumor is true.
  • When you find out details from Bob about Bob, use that as a talking point with Mary.  Ask Mary about Sally, and more important than details, ask what Mary thinks about Sally.  This gives you:
    • Ammunition for more talking
    • Gets Sally to form an opinion about Mary

Confront – This is best done when both you and your target are comfortable with each other.  

  • Do a confrontation privately only if you want OOG to create a link between your two characters.
  • Do a confrontation publicly (or with friends with you at least) in all other cases.  This brings more people into the mix.
  • Confrontation can be
    • hostile – “stop killing those elves you monster!”
    • good intentions – “we think killing those elves is a bad thing.  What can we do to get you to stop.”
    • supportive – “You keep killing those elves, and we think it’s because you have a problem with elves.  Let’s discuss that problem and hug it out in a naked drum circle.”

Post-LARP post: Dying Kingdoms Table Tops – August 22, 2015

I was hesitant about attending a “larp” that wasn’t “live” or “action”.  I still have my reservations on a philosophical level (see below for “Scotty’s Curmudgeonly Asshole Opinion”).

This was a really good time, and the vibe was great.  I was at a table with a bunch of friends, and it told a nice story that segued our characters into further plot in the live portion of the game.  Jim ran a great game, and it sounds like the other tables were having fun also.

Scotty’s Curmudgeonly Asshole Opinion

I’m of the opinion that table-tops are a cheap way to create content.  Cheap isn’t bad, but it’s still cheap.  You only need one non-PC for 6-8 PCs, which is similar to the ratio that a lot of LARPs are depending on nowadays, and that I’ve railed against in previous posts.

It does appear that the method is being leveraged very well, and it’s also being used to silo players, as well as distribute loot evenly.  All told, it’s a good idea, and probably something we should have been doing in IFGS “back in the day”.

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